Thursday, August 12, 2010

Tras Can Project - 3d scanning

The first task we were given was to find a piece of trash or small object around the architecture building that we would then take to the 3d scanner. The result of the scan would be our main source of insperation in designing our trash can. I was advised by my tutors to choose objects that would produce random irregular shapes in the scanner, eventualy the object I decided to scan consisted of a split acorn with wood shavings stuffed into it, as I was interested in the form that it might produce. The Picture above shows the results of my scan and a series of design sketches which I used to explore concepts. Looking at the scan I was interested in the juxtaposition of smoothe and rough surfaces thus giving me the idea of using a sleek clam shaped design which clamped the trash in order to store it.

I further developed my design on 3DS max as seen by the pictures above. This refined design is especialy made for storing a variety of cards and boxes. The main gap down the middle of the trash can allows for the oversized pieces of card board to stored, where as the gaps in the outer shell of the trash can allows smaller bits of card to also be stored and seperated from the lager pieces. I designed my trash can to especialy catter to large pieces of card because I think they have to potential to be recycled and reused in different assignments rather than being thrown away which I see all too often.